Files
aes67-ESP32-P4/components/spotify/include/spotify.h
T
bsncubed 8485ecb5b7 Player: transport commands on /api/player
play/pause/toggle/stop/next/prev. Spotify commands run on the session task
(same thread as cspot's frame handling) and the POST waits until they ran,
so it answers the new state. HLS pause stops fetching and resume rejoins at
the live edge; next/prev on HLS and anything on tone/off return 409.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-25 22:59:14 +10:00

61 lines
2.6 KiB
C

// Spotify Connect (cspot). Project code; GPL-3.0 through cspot.
#pragma once
#include <stdbool.h>
#include <stddef.h>
#include <stdint.h>
#include "esp_err.h"
#ifdef __cplusplus
extern "C" {
#endif
typedef enum {
SPOTIFY_EV_PLAY, // playback (re)started or resumed
SPOTIFY_EV_PAUSE,
SPOTIFY_EV_FLUSH, // skip, seek, new track: drop buffered audio
SPOTIFY_EV_VOLUME, // value: 0..65535
} spotify_event_t;
// PCM from Spotify: 44.1 kHz stereo s16 interleaved. Return the frames taken (may block).
typedef size_t (*spotify_pcm_cb_t)(const int16_t *pcm, size_t frames);
typedef void (*spotify_event_cb_t)(spotify_event_t ev, int value);
// Output positions in frames (monotonic, wrap at 2^32): written into the output buffer so far, and
// played out so far. Used to tell Spotify when a new track actually becomes audible.
typedef uint32_t (*spotify_pos_cb_t)(void);
// Registers the zeroconf endpoints (/spotify_info), starts the session task and applies the config.
esp_err_t spotify_init(spotify_pcm_cb_t pcm, spotify_event_cb_t event, spotify_pos_cb_t written,
spotify_pos_cb_t played);
// Re-read the "source" config: enabled (advertised, sessions accepted) when mode is spotify/auto and
// the client credentials are set; otherwise not advertised and a running session is ended.
// A new device name ends the session and re-advertises.
void spotify_apply(void);
typedef enum { SPOTIFY_CMD_PLAY, SPOTIFY_CMD_PAUSE, SPOTIFY_CMD_NEXT, SPOTIFY_CMD_PREV } spotify_cmd_t;
// Control the running session (the Spotify app follows). Runs on the session task; waits until it
// has run (max 1 s). Returns false without a session.
bool spotify_command(spotify_cmd_t cmd);
// Suspend: end any running session (waits until its tasks are gone, max ~3 s) and refuse new ones.
// Resume: back to what the config says. Used around firmware uploads.
void spotify_suspend(bool suspend);
// The player's volume (0..100 %): reported to the Spotify app when a session starts (else the app
// shows 0 while we play at the player's level), and pushed to a running session.
void spotify_set_volume(int pct);
// A session is running (an app is connected to this device).
bool spotify_session_active(void);
typedef struct {
char artist[96], title[128], album[96]; // "" until the first track is audible
uint32_t duration_ms, position_ms; // position as the Spotify app sees it
bool paused;
} spotify_track_t;
// The current track of the running session. False without a session.
bool spotify_now_playing(spotify_track_t *t);
// Current state for status.spotify_state.
const char *spotify_state(void);
#ifdef __cplusplus
}
#endif