3ebb27e4bb
- decoder: s16 PCM -> stereo int32 -> esp_ae_rate_cvt 44.1 -> 48 kHz (32-bit, complexity 3; bypassed at 48 kHz; mono duplicated) -> ring. esp_audio_effects pinned to ~1.3.0 (1.4+ needs P4 rev >= 3). - hls: each segment is downloaded completely into PSRAM (max 4 MB), then decoded; the connection is not held open while the decoder waits for ring space at playback speed. - player: player_write() blocks while the ring is full and gives up when the source changes; the temporary 440 Hz producer is removed. - Verified with Triple J Hottest: 441344 -> 480375 frames (10.008 s) and 440320 -> 479260 (9.985 s) per segment; RTP 15000 packets, 0 gaps, peak -10 dBFS / RMS -22 dBFS; ring ~4.0 s, 0 underruns over ~50 s; heap 422 KB, PSRAM 27.5 MB free. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
123 lines
3.7 KiB
C
123 lines
3.7 KiB
C
#include "player.h"
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#include <string.h>
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#include "aes67_cfg.h"
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#include "aes67_tx.h"
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#include "aes67_web.h"
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#include "audio_ring.h"
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#include "decoder.h"
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#include "hls.h"
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#include "esp_log.h"
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#include "freertos/FreeRTOS.h"
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#include "freertos/task.h"
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#define RATE 48000
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#define CHANNELS 2
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#define RING_FRAMES (4 * RATE) // 4 s in PSRAM
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#define PREFILL_FRAMES (RATE) // 1 s before (re)starting output
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static const char *TAG = "player";
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typedef enum { SRC_TONE, SRC_OFF, SRC_HLS, SRC_SPOTIFY } src_t;
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static const char *const SRC_NAME[] = { "tone", "off", "hls", "spotify" };
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static volatile src_t s_src = SRC_OFF;
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static volatile bool s_playing; // ring output running (after prefill)
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static volatile bool s_flush; // consumer drops buffered audio on the next read
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static src_t mode_of(const char *m)
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{
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return !strcmp(m, "tone") ? SRC_TONE : !strcmp(m, "hls") ? SRC_HLS :
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!strcmp(m, "spotify") ? SRC_SPOTIFY : !strcmp(m, "auto") ? SRC_HLS /* failover: step 7 */ : SRC_OFF;
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}
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// AES67 TX pull callback (TX task, must not block). Silence while buffering or off: not an underrun.
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static size_t player_read(int32_t *buf, size_t frames)
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{
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if (s_flush) {
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audio_ring_flush();
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s_flush = false;
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s_playing = false;
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}
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if (s_src == SRC_OFF || s_src == SRC_SPOTIFY) { // Spotify: step 7 (cspot)
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memset(buf, 0, frames * CHANNELS * sizeof(int32_t));
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return frames;
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}
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if (!s_playing) {
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if (audio_ring_level() < PREFILL_FRAMES) {
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memset(buf, 0, frames * CHANNELS * sizeof(int32_t));
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return frames;
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}
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s_playing = true;
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}
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size_t got = audio_ring_read(buf, frames);
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if (got < frames) {
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s_playing = false; // ran dry: underrun (counted by TX), prefill again
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}
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return got;
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}
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void player_apply(const cJSON *source)
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{
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src_t src = mode_of(cJSON_GetObjectItemCaseSensitive(source, "mode")->valuestring);
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if (src == s_src) {
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return;
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}
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s_src = src;
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s_flush = true;
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// The test tone is TX's own (phase-locked to PTP); everything else goes through player_read.
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aes67_tx_set_source(src == SRC_TONE ? NULL : player_read);
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ESP_LOGI(TAG, "source: %s", SRC_NAME[src]);
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}
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// Source side (HLS task): write converted 48 kHz frames, waiting for space at playback speed.
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// Gives up when the source is no longer HLS.
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size_t player_write(const int32_t *frames, size_t n)
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{
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size_t done = 0;
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while (done < n) {
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if (s_src != SRC_HLS) {
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return done;
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}
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size_t w = audio_ring_write(frames + done * CHANNELS, n - done);
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if (!w) {
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vTaskDelay(pdMS_TO_TICKS(20));
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}
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done += w;
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}
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return done;
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}
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static void player_status(cJSON *st)
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{
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const char *state = s_src == SRC_TONE ? "playing" : s_src == SRC_OFF ? "idle" :
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s_src == SRC_SPOTIFY ? "not implemented" : s_playing ? "playing" : "buffering";
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cJSON_AddStringToObject(st, "active_source", SRC_NAME[s_src]);
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cJSON_AddStringToObject(st, "source_state", state);
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cJSON_AddStringToObject(st, "spotify_state", "not implemented");
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cJSON_AddNumberToObject(st, "buffer_ms", (double)(audio_ring_level() * 1000 / RATE));
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}
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esp_err_t player_init(void)
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{
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esp_err_t err = audio_ring_init(RING_FRAMES, CHANNELS);
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if (err != ESP_OK) {
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ESP_LOGE(TAG, "ring buffer: %s", esp_err_to_name(err));
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return err;
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}
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cJSON *src = cfg_get("source");
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s_src = (src_t)-1;
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player_apply(src);
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cJSON_Delete(src);
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err = decoder_init();
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if (err != ESP_OK) {
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return err;
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}
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err = hls_start(decoder_feed);
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if (err != ESP_OK) {
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return err;
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}
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return status_register(player_status);
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}
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