Files
ipswap/internal/applog/applog.go
T
bsncubed 23dcfb393f Scaffold ipswap: tray-driven Windows IP preset switcher
Implements the design in claude.md as a building skeleton: pure Go, no cgo,
cross-compiles to a single Windows .exe from Linux.

Architecture follows the spec's deliberate split. The fast path is native —
tray icon, grouped submenus, a Win32 MessageBox showing a live before/after
diff, then netsh. The slow path is an embedded web editor served on a random
loopback port and opened in the default browser.

Two decisions worth recording:

Reads use GetAdaptersAddresses, writes use netsh. The spec left the
enumeration mechanism open; parsing `netsh show config` breaks on a
non-English Windows because the output is localised. DNS static-vs-DHCP
origin is not exposed by that API, so it comes from one registry read.

The netsh command plan is built in portable code. That puts the delete-every-
existing-address step — the one that stops secondary addresses leaking across
switches — under test without needing a Windows box.

The editor requires the session token in a header for mutations, not just the
cookie: any page in the browser can make it POST to 127.0.0.1 with the cookie
attached, but it cannot set a header. The updater refuses to install a release
that publishes no SHA256.

Not yet done: no group picker for export (the API supports it), no
single-instance guard, and internal/server/web/app.css is reconstructed from
the description in claude.md rather than the canonical apointless.css.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-20 13:29:35 +10:00

132 lines
3.0 KiB
Go

// Package applog gives ipswap a rotating log file. Every netsh invocation and
// its raw output lands here, which is the only forensic trail available when a
// switch misbehaves on a customer site.
package applog
import (
"fmt"
"io"
"log"
"os"
"path/filepath"
"sync"
)
const (
maxBytes = 1 << 20 // 1 MB per file
maxFiles = 5 // ipswap.log plus ipswap.log.1 .. .4
)
// Writer is an io.Writer that rotates at maxBytes and keeps maxFiles files.
// It is small on purpose: a rotation dependency for one log file is not worth
// the supply chain.
type Writer struct {
path string
mu sync.Mutex
f *os.File
size int64
}
// New opens the log at path, creating the directory if needed.
func New(path string) (*Writer, error) {
if err := os.MkdirAll(filepath.Dir(path), 0o755); err != nil {
return nil, fmt.Errorf("creating log directory: %w", err)
}
w := &Writer{path: path}
if err := w.open(); err != nil {
return nil, err
}
return w, nil
}
func (w *Writer) open() error {
f, err := os.OpenFile(w.path, os.O_CREATE|os.O_WRONLY|os.O_APPEND, 0o644)
if err != nil {
return fmt.Errorf("opening %s: %w", w.path, err)
}
info, err := f.Stat()
if err != nil {
f.Close()
return fmt.Errorf("stat %s: %w", w.path, err)
}
w.f, w.size = f, info.Size()
return nil
}
func (w *Writer) Write(p []byte) (int, error) {
w.mu.Lock()
defer w.mu.Unlock()
if w.f == nil {
return len(p), nil // closed; drop rather than error out a log call
}
if w.size+int64(len(p)) > maxBytes {
if err := w.rotate(); err != nil {
return 0, err
}
}
n, err := w.f.Write(p)
w.size += int64(n)
return n, err
}
// rotate shifts ipswap.log.N to N+1 and starts a fresh ipswap.log. The caller
// holds w.mu.
func (w *Writer) rotate() error {
if err := w.f.Close(); err != nil {
return err
}
w.f = nil
// Walk downwards so nothing is overwritten before it has been moved.
for i := maxFiles - 1; i >= 1; i-- {
older := fmt.Sprintf("%s.%d", w.path, i)
if i == maxFiles-1 {
os.Remove(older) // the oldest file falls off the end
}
var newer string
if i == 1 {
newer = w.path
} else {
newer = fmt.Sprintf("%s.%d", w.path, i-1)
}
if _, err := os.Stat(newer); err == nil {
os.Rename(newer, older)
}
}
return w.open()
}
// Close closes the underlying file.
func (w *Writer) Close() error {
w.mu.Lock()
defer w.mu.Unlock()
if w.f == nil {
return nil
}
err := w.f.Close()
w.f = nil
return err
}
// Setup points the standard logger at the rotating file and returns it so the
// caller can close it on exit.
//
// With -H windowsgui there is no console, so stderr goes nowhere on Windows and
// the file is the only output that survives. During development on Linux the
// log is also echoed to stderr.
func Setup(path string, alsoStderr bool) (*Writer, error) {
w, err := New(path)
if err != nil {
return nil, err
}
var out io.Writer = w
if alsoStderr {
out = io.MultiWriter(w, os.Stderr)
}
log.SetOutput(out)
log.SetFlags(log.LstdFlags | log.Lmsgprefix)
return w, nil
}