VERSION ?= 0.1.0 # No -X main.version here: cmd/haul has no version var yet, and a -X against a # symbol that doesn't exist is silently a no-op rather than an error. LDFLAGS := -s -w # Go is installed at ~/.local/go on this box and deliberately kept off PATH, so # prefer that toolchain and fall back to whatever `go` is in PATH elsewhere. GO ?= $(shell test -x $(HOME)/.local/go/bin/go && echo $(HOME)/.local/go/bin/go || echo go) # The packaging tool lives outside the Fyne library repo since v2.5. Pinned and # run through `go run` so no separate install step is needed; override with # FYNE=/path/to/fyne if you'd rather use an installed copy. FYNE ?= $(GO) run fyne.io/tools/cmd/fyne@v1.7.2 .PHONY: build install test vet check run run-xvfb dist package-darwin package-windows clean build: ## Build a native binary into ./bin/haul $(GO) build -trimpath -ldflags "$(LDFLAGS)" -o bin/haul ./cmd/haul install: ## Install haul into $GOBIN / $GOPATH/bin $(GO) install -trimpath -ldflags "$(LDFLAGS)" ./cmd/haul test: ## Run tests $(GO) test ./... vet: ## Run go vet $(GO) vet ./... # GOOS=js typechecks every package, Fyne API usage included, without needing the # cgo/X11 toolchain. It proves nothing about layout or runtime behaviour. check: ## Typecheck the whole tree without cgo GOOS=js GOARCH=wasm $(GO) build ./... run: build ## Build and run (needs a DISPLAY) ./bin/haul # This box is headless. Xvfb gives haul a display to render into; software GL # because there's no GPU. # # Cleanup is a trap on a PID held in a shell variable, never a pidfile and never # pkill. A pidfile survives Ctrl-C and goes stale, and PIDs get recycled, so a # later `kill $(cat .xvfb.pid)` can hit an unrelated process. `pkill -f Xvfb` is # worse still: the pattern also matches make's own command line, and this box # runs inside tmux, where a stray match can take out the session. run-xvfb: build ## Build and run against a virtual X display @if [ -e /tmp/.X99-lock ]; then \ echo "display :99 is already in use — close that first"; exit 1; \ fi; \ Xvfb :99 -screen 0 1500x900x24 >/dev/null 2>&1 & \ xvfb_pid=$$!; \ trap 'kill $$xvfb_pid 2>/dev/null || true' INT TERM EXIT; \ sleep 1; \ DISPLAY=:99 LIBGL_ALWAYS_SOFTWARE=1 ./bin/haul || true # haul is cgo (Fyne needs OpenGL + X11), so `GOOS=windows go build` does NOT # work the way it does for dial. Cross-targets need a matching C toolchain: # linux/arm64 -> apt install gcc-aarch64-linux-gnu # windows/amd64-> apt install gcc-mingw-w64 # darwin/* -> a Mac, or osxcross # Docker is present, so `fyne-cross` is the practical route for the others: # go install github.com/fyne-io/fyne-cross@latest # fyne-cross windows -arch=amd64 dist: ## Build the release binary for this host into ./dist @mkdir -p dist $(GO) build -trimpath -ldflags "$(LDFLAGS)" -o dist/haul-linux-amd64 ./cmd/haul @echo "built dist/haul-linux-amd64 (see the Makefile for cross-compiling)" # Finder hands a bare Unix executable to Terminal.app, so double-clicking the # raw binary opens a terminal window alongside the GUI. Nothing in the code can # stop that — the fix is to ship a .app bundle instead, which Finder launches # directly. `fyne package` writes the Info.plist (CFBundlePackageType APPL and # friends) and converts cmd/haul/Icon.png into Contents/Resources/icon.icns; the # rest of the metadata comes from cmd/haul/FyneApp.toml. # # Run this ON a Mac: it compiles the binary with the host cgo toolchain, and it # builds for the host architecture, so an Intel Mac gives an amd64 bundle and # Apple silicon an arm64 one. The .app is unsigned, so first launch needs # right-click -> Open (or `xattr -dr com.apple.quarantine haul.app`). package-darwin: ## Package haul.app for macOS (run this on a Mac) $(FYNE) package --target darwin --src ./cmd/haul --release @echo "built ./haul.app — drag it into /Applications" # A plain `go build` produces a haul.exe with no icon resource, so Explorer, the # taskbar and the Start menu all draw the generic executable icon. Nothing in # the installer can fix that — Inno's SetupIconFile only skins setup.exe itself. # `fyne package` generates a .syso from cmd/haul/Icon.png (it converts the PNG # itself; cmd/haul/Icon.ico is for Inno, not for this) and links it in, so the # icon travels with the binary. It also adds -H=windowsgui on its own, so this # needs none of the manual linker flags the README's build command does. # # Run this ON Windows, from the MSYS2 UCRT64 shell if you installed make there: # haul is cgo, so it needs the host MinGW-w64 toolchain. Like package-darwin it # rewrites cmd/haul/FyneApp.toml in place, bumping Build. # # fyne writes the binary beside the source, as cmd/haul/haul.exe. Move it into # bin/, which is where Inno-compile.iss looks for it. package-windows: ## Package haul.exe with an embedded icon (run this on Windows) $(FYNE) package --target windows --src ./cmd/haul --release @mkdir -p bin mv ./cmd/haul/haul.exe ./bin/haul.exe @echo "built ./bin/haul.exe — compile Inno-compile.iss to wrap it in an installer" clean: ## Remove build artifacts rm -rf bin dist haul.app Output